To become a vampire in Skyrim , one only needs to be attacked by a random vampire roaming around Skyrim. With the Dawnguard expansion, this becomes easier given their increased population. Meanwhile, becoming a werewolf is pretty much the Skyrim equivalent of a fraternity hazing. Contracting the lycanthropy disease which is a prerequisite to becoming a werewolf is more tedious as it requires players to put up with the Companions' shenanigans.
Despite the higher bar of entry for becoming a werewolf, players can consider that as a one-time entrance fee. Whereas being a vampire requires a constant dosage of hemoglobin from the citizens of Skyrim or as vampires would like to call them: food. Being a werewolf is less taxing on the necks of Nords and other races.
It doesn't require anything to maintain though the benefits are not as present as a vampire's. For those that feel vampirism can be a chore, being a carefree werewolf is better.
Speaking of benefits, it would seem that vampires do have it more prevalently as one can simply tap into their main powers without the need to transform, unlike a werewolf. Vampires also have better spellcasting abilities, making them perfect for mages. Moreover, their Illusion spells are more effective and can easily play as necromancers or neck-romancers, ba-dum-tss. This makes combat with them more interesting compared to the usual mauling involved in being a werewolf.
Being a murder-hobo in Skyrim is always a welcome experience once-in-a-while whenever an NPC looks the wrong way or mutters a loose comment. And depending on how you play a character, you could play as either a good or evil role and have it work for you. Really up to you. I would just like to point out that I clawed a frost troll to death as Vampire Lord, the werewolf melee is stronger, but it's not like vampires are glass canons.
I was very stuck on this as werewolf is so fun but vampire is so powerfull, I fixed my problem by being both yes it is posible on pc by using the console i aquired both powers its slightly glitchy and if you want to be a vampire you need to use vampire lord after werewolf to regain vamperism and vise versa if you want to stay mortal but i would recomend looking up the comands if you are rearly cant choose.
Personally, I think it depends on your character. I'm currently playing Orc that specializes in 2-handed, and have found Werewolf form to be great, especially when coupled with Berserker Rage. Also, being able to travel at great speeds almost indefinetely, is especially useful, considering I don't use restoration very much and haven't specced respite for the stamina regen.
Anyway, it really comes down to what you can get out of each transformation, relevant to your particular character build. Don't have an account? Sign up for free! Werewolf or Vampire Lord Choice? I have the Dawnguard add-on and i was wondering whether werewolf or vampire lord is better. My brother is saying i should be a vamp lord, but one of my friends has some good reasons for Werewolf.
What are the main Pro's and Cons? Top Voted Answer. Which is better is mostly subjective however the Vampire Lord is more versatile and has a mix of magic and melee abilities making it more useful for mage and warrior type characters whereas lycanthropy is primarily melee focused.
I suggest picking one on one playthrough and the other on another playthrough. Alternatively you could try them both out on one playthrough. You can become a Vampire Lord an unlimited amount of times and can contract lycanthropy up to two times with Dawnguard installed. Vampire Lord. Add a comment. Active Oldest Votes. Werewolves Pros Immunity to disease human form Max health increase points Max stamina increase points Increased speed faster than horses Wolves treat you as an ally Any crimes you commit as a werewolf do not add to your bounty as a human Increased melee damage Improved dexterity jump a lot farther Special abilities called howls Fear to enemies level 25 and below for 30 seconds Detects life in a large area around your character for 60 seconds Summons two wolves to fight with you; you get these howls through companion quests Cons You cannot receive a bonus from being rested while in human form, and while you are in werewolf form: you cannot pick up any items this includes looting corpses All human form powers, weapons, and armor are unusable in werewolf form and vice versa You cannot talk Citizens are scared of you they either flee or attack you on sight If anyone sees you transform it is considered a major crime.
Requires Power Of The Grave. Mist Form - Night Power: Transform into an invulnerable mist, while health, magicka and stamina regenerate. Requires Detect All Creatures. Supernatural Reflexes - Night Power: Everything slows down while you move faster. Requires Mist Form. Vampiric Grip - Blood Magic: Can pull a creature to your from a distance, and do choking damage once it's close. Summon Gargoyle - Blood Magic: Can conjure a gargoyle to fight for you. Requires Vampiric Grip. Corpse Curse - Blood Magic: Target is paralysed.
Requires Summon Gargoyle. Blood Healing - Killing a person with a power attack bite restores all your health. Poison Talons - Melee attacks do 20 points of poison damage.
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